GThree is a new library for rendering 3D models and effects (via OpenGL). It is a
native port of the thee.js framework targeting Gtk+ applications,
either directly in C or via any language with gobject-introspection bindings.
The talk will teach the basics of 3D graphics programming, and how to
use the APIs. The focus is on practical use rather than implementation
details or maths.
|Level of Difficulty||Intermediate|